I think GTA came closest? But even then, I don’t think your radio music mixed with in-game DJ patter/commercials?
The only custom soundtrack I’d be interested in is one that would seamlessly mix with in-game audio. Has any game pulled that off?
.@Corvak @curbles Yeah, I get using it to play music, I just see folks excited about making custom soundtracks for specific games.
The entire game audio would have to be really really terrible for me to want to do that.
Like why would I want to not hear the game I’m playing so I can hear other music, is what I can’t figure out.
So how does this Spotify-on-PS4 work? Wouldn’t it trump your game’s audio?
In the end, we had more of the reverse: we plugged the Remote into other devices. Guitars, Nerf sports gear, Zapper.
Those were the early days of the Wii, and the possibilities were limitless. Microphones, cameras, Remote plugin speculation was wild.
We joke about that MIA vitality sensor for Wii, but we sure did expect Nintendo was going to have lots of Remote plug-ins like the Nunchuk.
Just saw the news. Sorry about booking Hugh Jackman to be Wolverine at my kid’s next birthday party, did not realize that counted.
Two thirds of us WATERED THE PLANT.
I love these stat screens. #PS4share http://t.co/uRhi40u4Tp
Each Animal Crossing is maybe 2% different from the one before, I don’t see why City Folk gets so kicked around but whatever.
Maybe the better question is, what was so great about Wild World and its completely pointless online play?
Someday I’ll have one of you explain to me what was so awful about City Folk. It was Animal Crossing, I don’t get the hate for it.