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weblog:
Things We Learned This Week
posted by Joe
12.01.08 02:24AM



Street Fighter Sackboys coming.

I don't even really care for Street Fighter and I want these LittleBigPlanet costumes. Sony may finally be learning to leverage nostalgia in the way that has paid off for Nintendo for years.

By the way, wouldn't it be fun if there was some way to reset the collectible bubbles in the LBP story levels? It's just far cooler to collect actual things while playing, and that thrill is gone after the first time through. Especially sucks when you're introducing new people to the game well after you've already grabbed everything. Then you're stuck with lame score bubbles. Crap, I'd pay for a download that inserted NEW stickers/items back inside all of the story bubbles I've already done.

 


Uncharted: finished in four days.

Four days sounds lousy, but I put in some intense play periods on that one. The first time I booted it up I played for five hours straight. It's been a while since I've done a Tomb Raider-style game, and I found I have sort of missed that.

 


Ninja Warrior Thanksgiving marathon!

Thanksgiving has become just another day where you choose which ridiculous TV marathon you want on for the day. We went with Ninja Warrior on G4. Clark has been watching it after daycare, so it was nice to catch an entire block of them. It's so nice that G4 takes Ninja Warrior seriously, rather than turning into another impenetrable Japanese import dubbed for laughs. We're always looking for good Asian role models on TV, and Ninja Warrior is a great choice... packed with both dedicated, humble athletes and silly, bizarre goofballs (yay, Mr. Octopus!) It's a reminder that other cultures are just as diverse and "real" as our own.

In related ninja news, Ninjatown for DS is damn good.

 


Pirates super-rares!

Even though the game is effectively dead in the water, I'm slowly picking up all of the six Savage Shores boxed sets for Pirates of the Cursed Seas. When collectible games die like this, if you liked the game at all it's generally a good thing to buy big on the waning sets. Two reasons: first, the last releases usually have far lower print runs than the sets from back when the game was popular. So if you want to sell or trade, you'll be king of the hill. And secondly, the cards from farewell sets tend to spike in power and craziness because the company is desperate to attract the eye of both new buyers and lapsed fans. I wouldn't have been surprised to see airplanes suddenly appear in the Pirates universe.

Anyway, the last Savage Shores set that I bought had a special note inside... the box contained the super-rare pack, which is four special cards bundled together in one super-rare booster. Very cool.

 


When was this announced?

As I was habitually comparing my trophy list to others on my PS3 friends list, I noticed two games suddenly appearing with trophy support: PixelJunk Monsters and Eye of Judgment. I can't believe I missed those announcements. Now I can't believe I need to make time to play two more games.

 


So is it cheap to consider holding this for a birthday present?

My parents arrived at our post-Thanksgiving event with a surprise... my mom dug out five boxes of LEGO junk from when I was a kid. And I don't mean little boxes. I mean boxes that when you hold them you can't see over the top. We stashed them in the basement because I need to go through it all... I'm talking original LEGO boxes and everything. Blacktron, original Castle, Fabuland, probably nearly everything LEGO released during the '80s.

Clark is still a little too young to adequately manipulate proper LEGO bricks, but he will be on it fast. He's getting a LEGO Batman set for Christmas; we'll see how that goes and then decide when to spring the Mother Lode of Old LEGO Product on him.

The Week in Links
posted by Joe
11.29.08 01:55PM


Kiss Facepainting Mini Movie! (flickr)
As sort of seen on Cartoon Brew this week. OK, yes, you're great at facepainting. Yes, it's a unique idea. But no, there is nothing fucking special about how you're moving your face.

If you dig this, the guy has a million of them.

VGXPO'sed! - Part One (Tony's Love Show)
Tony with the VGXPO pictorama! He has waaaay more cosplay stuff than I did. And don't miss Part Two, which has a lot of me doing 30-man DDR. Even video! Of me dancing!

Blackadder cast return for Christmas special (Yahoo News)
Nice. I haven't seen Blackadder in years. Does anybody run it these days?

Who Botches The Watchmen? (Murderblog 3D via GameSetWatch)
Very cynical report on the upcoming Watchmen video game, with some hilarious parody screens in the middle... like Rorschach playing Brain Age.

A toilet, a fan and a jackhammer.
posted by Joe
11.28.08 12:53PM


This week in Animal Crossing... a visit from Wendell, a look at how I'm molding the town, and of course the pro-veg cruelty-free Harvest Festival.

You know who still sucks? Wendell. Wild World pretty much ruined this guy. Time was, you'd give him food and he'd give you a rare wallpaper. In the DS version, he was reduced to a pattern delivery service, no more actual items. And just like in the portable, low-memory, card media version of Animal Crossing, you're limited to owning eight patterns at any one time (with plenty of out-of-pocket storage, thankfully) and of course Wendell has fifty or sixty designs to dole out. Want to use Wendell's patterns to lay down a fun road throughout your town? Then that's all you're doing, because the road designs will fill up your pattern slots.

"Where do [I] want it?", indeed.

Katrina sucks too.

I've already fallen back to seven year old gags... I'm teaching everyone in town to say Mitchell!

That pig has great taste in clothes.

Zydeco? Chuffed? What is up with this game. Greatest English localization ever.

Bit of a twist to the Crazy Redd formula... you now need to score an invitation from one of your villagers before you can enter Redd's shop. Once you get that, then Redd gives you one sheet of his special paper so you can invite someone else. Pretty cool. I like how Redd (and even Katrina) are now constant citydwellers, rather than having to wait for them to randomly appear in town.

Son of a bitch still sold me a forged painting though.

The point of the Harvest Festival is to steal the silverware and give it to Franklin the turkey so he does not get eaten. Then he gives you a random piece of (ugly) Harvest furniture. As long as you ditch the gift back at your pad, you can keep doing this all night.

I played the Festival for over two hours, trying to collect the entire Harvest Series. Didn't happen. I'm still missing the Sofa, Bed and something else. I have plenty of dupes of other items so maybe I can trade for the rest of the set.

Good ol' Franklin! Spreading the vegetarian holiday message through Wiis everywhere.

Clark loves when his Mii makes silly faces like that.

Here's a look at our houses. I have a lot of Mush furniture simply because it will end up being sort of rare, but as soon as mushroom season is over it's all going back into storage because it is hideous. Note the snowy weather forecast on the TV; I will be very interested to see if that image changes throughout the year.

Clark's house has a toilet, a fan, and a jackhammer. Connect those dots however you like.

VGXPO, worth at least $15 | Joe, 11.26.08
And now some pictures from last weekend's VGXPO. Some of these are the exact same photos I just posted to Aeropause but whatever. Tony should have a collection of sweet cosplay photos from VGXPO, because that guy would get in anyone's face for a picture. I'll point you there once he compiles that, or when he publishes the apology for never posting them.

Here's that DDR setup I mentioned earlier. It just about killed me, but it was fun. I did a six minute playlist alongside Tony, Josh, and a bunch of other people, and got third place. Then, due to extreme body overheating, we bailed out. But the thought occurred: when am I going to get to do this again? So I jumped back in, this time for a ten minute playlist (because the emcee wanted to go to the bathroom). He even set it to tornado, the jerk, which makes the arrows float around stupid before they land on the beat. But I managed to get second place and not die. Josh and Tony spent the ten minutes snapping photos and video of the whole thing. [more]

Aeropodcast #59 and sort-of-lame video game cons. | Joe, 11.25.08
Numba 59 is live and again it is just me and Mssr Haygood. I even managed to drop the f-bomb thirty seconds in! Stephen will bleep it out, but the uncensored phrase in question is "I'll tell you what I don't want to talk about, fucking PETA." I talk smack about Home, which apparently you're not supposed to talk about since being in the beta carries along your tacit agreement to a non-disclosure agreement. Which is probably bunk, in all likelihood. I mean, Home has been in beta for like a year and a half and I think fully 80% of all PS3 owners have now made it inside the beta through one means or another. For me, my beta invite arrived last Friday as Sony closed down the increasingly irrelevant PlayStation Underground. I guess the Home beta was intended as a final thank you for years of Underground membership - which was originally a pay service I think, but became just a fan club sometime during the PS2 era. Anyway, the Underground is being folded into the more popular and accessible PlayStation.com account system, so at some point I need to work my way through that. But Home? Yeah, I checked it out on Friday. It's dopey. I know that game launching and the micropayment store and other features are not in there at the moment, but it's still fairly purposeless and entirely lacking in personality. Sony has had years to work on this - as a concept it should have launched when the PS3 itself did - and this is all it is? [more]

Things We Learned This Week | Joe, 11.23.08

My free Rock Band 2 tracks were almost lost in the mail.

People started talking about the invitation emails for the 20 free RB2 songs around early November. I didn't see any such email so I figured I was just getting mine late on the staggered rollout. And then I totally forgot about it until this week... I checked my junk mail folder and found that the RB2 mail had been grabbed by the Yahoo Mail spam filter. Moral of the story: check your spam box.

 


The GameStop God of War bonus pack for LittleBigPlanet is hot.

I came into some codes for the God of War pack this weekend (more on that later!) and that was one slick preorder bonus. Whereas the Best Buy preorder only netted you the Nariko costume elements, the GameStop GOW pack gets you three costumes (as widely reported) and at least ten exclusive stickers (which was not). I actually lost count of the new stickers as I was trying to locate them in my Popit.
 [more]

The Week in Links | Joe, 11.22.08
Official Sony PS3 Home Video Trailer (YouTube)
In celebration of me getting into the PlayStation Home beta, here's an extremely old trailer. This is the one where the voice over says Home is "infinitely more exciting than anything on the other consoles" at the two minute mark. I just exited the beta and she's wrong.

THOUGHTS ON THE CURRENT HEROCLIX SITUATION... (Comics Should Be Good)
Interesting discussion thread about the death of WizKids and what this means for the HeroClix line. Most people seem to either have never played but collected anyway, or never played because the rules were too dense. And there's already a saveheroclix.com! Where's the Save Pirates dot com? If Disney is Mickey Mouse... is Pixar Silly Symphonies? (Cartoon Brew)
Ooooh... a brilliant take on how Disney and Pixar can creatively co-exist. The modern Disney Animation Studios division performs the same role as Walt's classic Mickey Mouse brand (think comic crowdpleasing in the 1930s and 40s), while Pixar fulfills the Silly Symphony role (groundbreaking tech, all new characters). [more]

Presenting Animal Crossing in Pictures | Joe, 11.20.08
A basic rule of thumb around here is that if your game has a way to save out screenshots, I'm going to post them. So in lieu of retreading the same old weblog ground with Animal Crossing, I'm going to just run my shots and nonsensically chat around them.

I think I'm sticking with the Mii head for now. My AC character has a really lousy haircut and the Mii mask hides that. Haircuts at Shampoodle are expensive and the Q&A that leads to your selected color and style is a miserable guessing game. So, Mii. Although Mii heads can't wear hats or accessories, which is insanely stupid. Notice my town has pears. Same fruit I had in the original Animal Crossing. I need Friends to bring me fruit. Should I re-establish Open Gate Night? [more]

Full archives available at fourhman.com.

game reviews:
Bully | ps2
game review by Joe 01/13/07
When I initially walked through the gates of Bullworth Academy, the first student to walk past me yelled "I hate you!" Later on, I had that same kid eating out the palm of my hand. That's pretty much the character arc of Bully. You, as career ne'er-do-well Jimmy Hopkins, show up at a new school full of fools, and you end up as Mr. Popular. Not really the school slaying simulator that certain crusading lawyers and easily-swayed-by-the-press-release media outlets would have had us believe. Whether Rockstar intended Bully as a colossal bait and switch for the video luddite crowed, or... [continued at fourhman.com]

Cooking Mama | nds
game review by Joe 11/09/06
Two years out, the DS has nicely matured. We’re past the days of tech demos being sold as full games (ahem, Yoshi’s Touch-n-Go). We have enough new-concept, high-profile games to outweigh the launch day panic of N64 ports ahem, Super Mario 64DS). And thanks to the GBA’s agonizingly slow price point death, Nintendo finally feels confident enough to stop selling their first-party DS games at the $35 level (ahem, Pokemon Trozei). The DS rode out that initial wave of gimmicky criticism and has positioned itself as a must-have, just in time to lateral a little of that mindshare over to... [continued at fourhman.com]

Starfox Command | nds
game review by Joe 09/12/06
I've been sitting out on the Starfox franchise for years, thanks to all the lackluster offerings during the GameCube era. It sucks, because I really liked Starfox 64 and I really want a new hip iteration in that style. For some reason, Nintendo is bound and determined to avoid that classic, blistering on-rails shooting action... giving us Starfox-as-Zelda and Starfox-as-Rogue-Leader-2 instead. Starfox Command is a return to the game's roots, but not in the way we all expected. Most franchises are ridiculed for not offering enough change-up. Starfox is the rare bird that gets smacked around for not maintaining enough... [continued at fourhman.com]

Odama | gcn
game review by Joe 05/24/06
I'm only about ten minutes into the first level when the thought occurs: "This is a pretty crappy game." That's never a joyous realization - especially when $50 was tossed like so much salt over the shoulder - but it is particularly grating when the game in question is something you've been anticipating for months. Odama is exactly the kind of offbeat, undefinable game that pulls me in. Games that offer up more than just various degrees of running / jumping / shooting / driving. I live for the thrill of locating games like this. They're underappreciated, underplayed... and in... [continued at fourhman.com]

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