This is a great game. It's basically 200+ minigames... but each game only lasts three to five seconds! You get dropped into a random minigame, you get a one or two word instruction (like "Catch fruit!" or "Shake!") and a couple seconds later you're dropped into a new one. The games get faster and faster until you get run out of the sequence for being too slow. By necessity, the games are not too complicated - you use only the D-pad and the A button - but most require quick reflexes and quicker thinking. The sheer variety of graphical styles and presentation across the minigames is staggering; this would have made a great GBA launch title to show off the handheld's possibilities. One of the best minigame categories contains Nintendo-based games, five second versions of Legend of Zelda, Metroid, F-Zero, Super Mario... and quite a few surprising pre-NES Nintendo products! Tons of unlockables keep you interested, as if uncovering 200+ games wasn't enough. My only complaint is no linkup play... could have included some interesting multiplayer stuff.
e-Reader | Game Boy Advance
quick review by Joe
09/18/02
Although I love the gimmickyness of this new gadget, my long term concern is one of worry. Nintendo has a looooong history of strange peripherals that work with one game at start, but end being totally unsupported. Here's hoping other games can realize the potential of adding scannable cards to their game design. The upside is, the thing works well (although I find the first batch of NES cards to be more inconvenient than they're worth), and the first properties to take advantage of it are Animal Crossing and Pokemon. AC is using the cards to effectively download new items into the game, and the Pokemon Expedition expansion will be able to cheaply distribute Pokemon mini-games and Pokedex data.