Lately my Animal Crossing Log has generated a few nice emails, from people who are new to the game and perhaps looking for trustworthy non-cheaters with which to trade. When one kind soul (Hey Simon!) offered up a Basic Painting, I knew it was time to play again.

As you can see, the forest floor has been overtaken by invasives. I fired up the game after midnight hoping to find Wisp for a quick mowing of the property, but I did not see him. Those weeds are going to stay there until I do, which may, I suppose, never happen.

Here's a couple villagers giving me the business for being away for so long. Amelia quoted my absence at 17 months. Billy was more concerned about me being up so late. It was fun seeing everyone again, hearing catchphrases I had nearly forgotten, even though the animals' scripts haven't improved one bit while I was away. "Want to know the secret to catching fish?" No, dude, I caught my last fish two years ago.

There was a letter from Aziz in my mailbox; I don't even remember seeing that guy in town. I think Ace just moved in... we had the "first conversation" speech so I know he is new. I had forgotten how terrible the camping games are... Hank here wanted me to guess which photograph (out of four) was his. Not fun.

This is why I love Animal Crossing. I have not touched the game since 2003, and yet they still went on with their fishing tournaments and posted the weekly winners on the town bulletin board. This screen shows one of the champs from the summer '04 tourney.
It was about this time that I remembered that Nook isn't open late at night, so I couldn't perform any trades anyway. I came back again at 9am sharp the next morning.

Here's me turning over the Basic Painting to Blathers. He is understandably thrilled... and then even more excited when he realizes that the entire Museum is now complete: all the fossils, all the fish, all the bugs, and now all the paintings. I expect a Museum Model in my mail tomorrow morning.
As thanks for Simon's Basic Painting, I sent him a Scary Painting, with more on the way.
I also found myself doing the usual old run around: dig up fossils, sell any found items, deposit the bells in the bank, scan for any expensive-looking bugs or shells. I may even have a return visit to the island sometime this week.
See, Animal Crossing DS is coming, and I'm starting to feel the familiar twinge for exploring and collecting in this confined little world. Plus I can't wait to see how Nintendo manages to un-confine it as it kicks off their big online strategy this fall.
Planet GameCube has a
All things must pass, even great games. I've played AC only sparingly for several months now. I'm still missing an obnoxious list of catalog items and I suppose I'll have to make peace with that... but the long honeymoon is over. I've seen every special event, I have all the NES games Nintendo is willing to give out, I'm positive I got more out of this game than 95% of everybody else who owns it simply because of the real-time == real-life attitude I had when I played it.
I know I said I wasn't going to bother listing my missing items for you, but what the hell. What follows is everything I need to complete my catalog (according to the Nintendo Power Player's Guide anyway) and my level of irritation with it: Minor, Major, Extreme, and Suicidal. If you want to help me out with some trading,
Furniture
Island Items
Wendell Wallpaper
Redd Items
The streak is over.
Hopefully my second year of Animal Crossing will be the year I complete the catalog. To that end I am aggressively recording what items I need - although many are Crazy Redd items, which leaves me at the mercy of A) randomly generated Redd events or B) online trading. Then there's the Station Models, which I'll have to hunt down on the eCard games.
So I thought I would share what I have learned about controlling your town's population. There's a lot of worthless information out there on this topic. Hitting villagers with your net, shoving them into pitfalls, and sending them mean letters will have no effect on making them move out. None. That is all a waste of time, except that it's funny. Like most things in Animal Crossing, you have to learn to increase your odds and control the game's random nature.
This is still a muddled area. It is possible to talk for weeks and not see the "I'm moving" conversation, so you could have no idea who is next to leave on the train. My next tip is much more controllable, easily remembered by the economics maxim Last In First Out.
Summary:
We've already seen all the fireworks I need for the night, in our respective towns of Adamsvil and Holliday. Mayor Tortimer handed out fake bottle rockets, and Crazy Redd set up a booth by the lake. He's like those seedy carnies who hawk calamine tubes and knockoff Spider-Man balloons at state fairs.
My insect and fish collection is in the final phase. On the bug side, I need a Banded Dragonfly and a Giant Beetle to complete the set. Giant Beetles are found after 11pm this month, so that one shouldn't be a big deal. The Banded Dragonfly is a problem, however. I've seen it several times already, but it flies across the screen faster than I can run. I thought the dreaded Bee was going to be the toughest grab, but this stupid dragonfly may end me.
This past Saturday night I completed my collection of K.K. Slider songs. I've been working on it pretty diligently since January when NESJoe moved into town. Just so you know, the game offers no additional bonuses for collecting all 52 music files. Having a fully stocked jukebox is apparently reward enough.
And last night, I saw Wisp for the very first time. I've played after midnight plenty of times, but this was the first time I heard Wisp calling for me to trigger his minigame of spirit-hunting. After eight months, the game still pulled out a surprise for me. That is absolutely incredible.
9:00am. Aerobics with Copper. This is actually the one event you can participate in, and it's probably the most complex controller scheme you'll ever find in Animal Crossing. The C stick is used to perform various exercises, like touching your toes, jumping jacks, and windmill stretches. The best part is the music and watching any given animal inevitably fall out of pattern and get distressed. If you're good, you can try to accurately match your movements to Copper's routine, but it's difficult and you don't get anything for doing it, so why fight it. Freestyle.
11:00am. Sydney gets a pistol and goes on an Adamsvil rampage, plugging anyone she sees because no one wants to hear her offer suggestions on using your Gyroid to make money.
1:00pm. Ball Toss. This is where you start questioning the game. Why can't you pick up the balls and toss them into the baskets like Derwin? Seems like an easy thing to include. Also, why is no one keeping score. There are clearly two teams, and they are clearly giving their all, but no one is bothering to record points. Tortimer is damn near passed out behind the Well.
3:00pm. Tug o' War. This event really pales in comparison to the comedy value of the Ball Toss, so it leaves a bad taste in your mouth as the Spring Sports Fair draws to a close. Two teams of two are pulling and straining on a rope, but nobody ever wins. Just back and forth, and lots of sweat. Not even any tripping this time. At least, nothing happened during the brief time I watched. Just lots of groaning and Rio pointlessly waving a red flag.
ITEM. We have a new human in town. His name is NESJoe and his responsiblity is to create the best NES arcade in town. In truth, NESJoe is a soulless automaton manipulated by yours truly, which allows me the dual purpose of finding out what the animals think of me and building a bitchin' NES arcade. Since I am covering NESJoe's debt to Nook out of my own vast bank account, I estimate that there will be a second lifesize statue by the train station within a few weeks.
ITEM. The winter Igloo experience was like pissing your pants. At first it's allw arm and great, but it soon reaches a saturation point where it just isn't fun anymore. After about two weeks of daily rimming from the villagers insane Igloo guessing games, we spent more time banging on the Igloo exterior with our golden shovels than actually going inside. We were extremely happy to see the Igloos disappear along with the rest of the snow.
It just so happened that Katrina the medium was in my town that night, and RhondaCat popped in for a 50 bell reading. She got the $$$ fortune, and spent the next hour shaking down all of my trees for hidden 1,000 bell bags. RhondaCat entered my town with 5,000 bells and left with 94,000. One quick memory card swap later, I was standing in Katrina's tent getting bamboozled by her fake muttering and moaning.
I received the dreaded Tripping Curse. I mean, I can't really complain, because Katrina is a complete charlatan. And at the end of the day, I'm completing my Exotic set regardless. The funny thing is that tripping in the winter leaves a hypercephalic faceplant imprint in the snow. (By the way, that's my new favoritie outfit: the Tin Shirt.)
1. My home. The most important edifice in town, and thus at the very center of my emergency plans.








If I can ever get Generalissimo Cobb to report back to Adamsvil, my war party will be able to begin plans. However, Cobb has turned his secret mission in Holliday into a relaxing beach vacation, complete with a frilly dress. He will need severe re-conditioning when he returns.
Since relocating to homespun Adamsvil, I've found precious little of the big city amusements I used to enjoy. But one country folk activity has gripped me: coelocanth fishing.
Tonight I concentrated exclusively on the Run-'Em-Out tactic for over an hour and a half (from 10:30pm until midnight, when it stopped raining), and I caught 13 coelocanths. I missed catching at least 8 more.


I've been trying to build a heightened sense of civic pride in Adamsvil. I've decided that I should enact a dress code policy. My goal is to walk around Adamsvil and see all the villagers wearing the same shirt.
Monday is the day of the raffle.
I considered Crazy Redd's visit a wake-up call.
Today we're going to talk about persuasion.
I'm on the run. New name, new town, new life. They call me JoeForever (spelled J-o-e-infinity symbol) and I have just moved into Adamsvil, a town in 