The LittleBigPlanet shopping cart.

| No Comments | No TrackBacks

I just did a check of what LittleBigPlanet stuff I've downloaded, and the total cost of what I haven't purchased is $4. It's like, geez, why am I afraid to spend the extra two bucks?

I have all the free costumes, natch. Even the murdered turkey mask, to which I ought to be morally opposed. I picked up the Street Fighter costume pack right away. The Chun Li suit is adorable and the muscle chest you get for Zangief is hilarious. And I don't even like Street Fighter!

Tonight I bought the Festive pack and the LocoRoco pack. The Festive pack is the first time they've offered stuff besides costumes (if you don't count the free pre-order Kratos pack, which I have), which is really what the game's all about. And it's comparatively cheap at only $3. You get a bunch of stickers, a couple decorations, a nice sleigh object, and two costume elements.

And you can bet I'll get the Metal Gear Solid 4 pack as soon as it arrives, which purportedly comes with four costumes and some MGS-related stickers.

So what didn't I get? The MotorStorm costume and the Resistance monster costume, which clock in at a beefy $2 each. I guess I'm morally opposed to spending that much for costumes based on franchises that I care about even less than I do for Street Fighter.

One nagging question: every single one of these has been a download around 1066k. Whether you're getting one costume or five. Or two plus new material, decorations and stickers. Is that simply the smallest memory unit the PS3 OS can calculate, or is there genuine fishiness going on here. You used to read about this a lot in reference to 360 DLC, where the download was an insignificant size because you weren't really downloading anything; you were downloading a key to unlock content that was already hidden on the disk. I would be sad if LittleBigPlanet was on that road, but it does seem unlikely that third party property (like Street Fighter) would have been secretly stashed on the retail disk after all this time.

Although Sony could be sneaking it into those little LBP updates that crop up every now and then. I should remember to bring this up on the podcast, see what those lads think.

I was thinking about what other costumes and building packs I'd like to see show up for LittleBigPlanet. Of course I'd leap at items based on my personal favorites. Kingdom Hearts, Fatal Frame, Katamari... duh. But what I'm anticipating is new tools. I mean, all this costume and sticker junk is just for starters. They have to have plans for stuff way beyond these surface accoutrements. Even beyond the level backgrounds that you just know are on the way.

The popit has so much empty space for tools and gadgets. How about a fan that adds directed wind blasts to your level? Adjust the strength from gentle, flag-waving breeze all the way to a gust that's man enough to toss a sackboy around. How about a teleporter object? Weather controls? The ability to change the level's overall lighting, so you could make a level with day/night cycles?

A year from now, I think we will be sitting on an entirely different LittleBigPlanet.

No TrackBacks

TrackBack URL: http://www.fourhman.com/mt5/mt-tb.cgi/367

Leave a comment

about this entry

This page contains a single entry by Joe published on December 19, 2008 1:03 AM.

Aeropodcast #61: Crash Theft Slideshow was the previous entry in this blog.

The Week in Links is the next entry in this blog.

Find recent content on the main index or look in the archives to find all content.

archives

Creative Commons License
This blog is licensed under a Creative Commons License.