Four Great Moments in Justice Society #14 Tuesday / 04.22.08 / 10:56PM / Joe / comments: 0
#1 Power Girl, in full costume, walks into Sand's bedroom at an indeterminately late time. She mentions that Kingdom Come Superman fought Gog yesterday, then hands Sand a vial of dirt.
Couldn't this wait until morning? Or couldn't she have brought this to Sand's attention yesterday?
And more importantly, where was she keeping that vial?
#2 So, presumably the next morning, while Sand goes off to carbon date that dirt or whatever, the rest of the JSA gathers around to discuss Gog. And this is a seriously huge team these days, 25 people. The elders (Golden Age Green Lantern, Golden Age Flash, and Who Knows Which Age Hawkman) decide that the younger members will not be on the Gog mission because it's too dangerous.
Enter new team member Lance Corporal David Reid, a relative of FDR that was recently recruited into the JSA out of the US Army:
Yes, you complete douchebag. Fighting supervillains is considerably more dangerous than your fucking tours in Afghanistan and Iraq. Even setting aside the ridiculous "let's pretend the DCU is currently undergoing the same geo-political issues that the real world is" crap, this just shows Lance to be a total moron.
Leave it to Kingdom Come Superman to drop the gentle hammer...
#3 Then Lightning's powers go on the fritz, leading to some hilarious dialogue from Jakeem, who is crushing on her.
#4 Naturally, during the blackout, Gog shows up.
OK, awesome pose. But what I really dig is the monkey who was obviously a little too close to Gog's personal teleportation field
Let's call him Gleek.
Note to DC: we're all getting really tired of this overused, typeset BOOOOOM sound effect. It's used five times in this one issue alone (or some OOOOOM variant), and you guys drag it out on every book in your line. We've all caught on that you guys bought a clipart/font package. Now knock it off, because it looks completely generic. And this panel - like most, actually - doesn't even need a sound effect. |