[browse entry tags]

latest entries
>Let's make this t-shirt better.
05.14.08 / Joe
>I just hate Microsoft so much.
05.13.08 / Joe
>Things We Learned This Week
05.11.08 / Joe
>Mike and I talk about games, Part 2.
05.11.08 / Joe
>The Week in Links
05.09.08 / Joe
>All the waiting, and then more.
05.08.08 / Joe
>I review the last half hour of Batman Begins.
05.06.08 / Joe
>Things We Learned This Week
05.04.08 / Joe
>I wasn't tagged, but I'm participating anyway.
05.04.08 / Joe
>The Week in Links
05.02.08 / Joe

If you're like Me(troid)...
Sunday / 10.21.07 / 04:22AM / Joe

If you're like me, you're only two pickups away from finding all one hundred.

And you're pretty proud about that, because you didn't have to resort to GameFAQs to figure out how to get them. You activated the Chozo Observatory hint system, which puts little dots on your in-game map wherever a pickup is hiding. Then, before heading to the game's final planet, you went around and tracked each little dot and turned it into a little X. So your pockets are bursting with missile expansions and energy tanks and whatever else Metroid Prime 3 has you collecting to reach that magical 100.

But if you're like me, you can't find two of them. You've pored over the maps, slowly scanning each one for any little dots that you overlooked. Planet Norion? Check. Bryyo? Yep. Elysia? All done. Pirate Homeworld (couldn't they have named that?) All X'd.

Hey, maybe the game is saving the last two pickups for the final planet, Phaaze. So you trigger the events that send Samus off to her destiny on Phaaze, even after one of the Aurora Units gives you the warning that once you go to Phaaze, you won't be able to come back.

You poke around on Phaaze for a bit. No pickups. You inch closer and closer to what you know is going to end the game, and you're still at 98%.

So you give in. You go search for Metroid 3 on GameFAQs. Because you need those last two pickups.

You browse the walkthroughs, all written by fifteen-year-olds (complete with hilarious Author's Notes at the end, where they discuss how their busy class schedule interfered with the writing of this FAQ.) Nobody seems to have a clear numeration of the pickups - difficult to count because the game counts the unavoidable weapon upgrades as pickups - but every one agrees that there are no pickups on Phaaze. So you retreat to your save point.

If you're like me, you spend another hour trying to pinpoint exactly which pickups you're missing, by counting lists from the FAQs and cross-checking your maps. You have all the missile expansions (easily counted at 255 missiles), all the energy cells, but you're shy one of the fourteen extra energy tanks. There's one of your missing two. By process of elimination, you guess that your other missing pickup must be a ship missile upgrade... although you don't know how to count your ship's missiles to verify that.

But now you have to determine which planet holds your missing items. Again, the maps all check out... all X's. The only area that you can't check is the Olympus, the tutorial level. Holy shit, what if you missed one of the two pickups back in training? That was twenty hours ago, so you have no idea what even happened back then. And you definitely cannot fly back to Olympus to find out. Did the game glitch? Did you get one and the game didn't count it? You're starting to hate Metroid Prime 3. If you can't finish the game with all 100, you're not going to finish it at all.

Then you notice the bottom of the FAQ page has some map files, probably drawn in Microsoft Paintworks Plus Elements Trial Edition. These maps have the pickups marked on them.

So you compare those maps to your in-game maps, scrolling across and muttering "Got that one. Got that one. Fucking got that one. Yes shit got that one." Then you get to Bryyo.

Bryyo has some kind of weirdass little corner that doesn't show up in the map system.

This FAQ map (drawn by spoony_bard_ol) has it, but the game does not let you see it unless you happen to be standing in that area. So the whole Chozo Observatory thing doesn't even help you here.

So you reset the game again (so that all of this time doesn't show up on your game clock) and fly to Bryyo. You land in the far east of the planet, run through the halls to get to the transporter that takes you to that particular area.

It's not that the area is a secret; the plot takes you through there once. There just happens to be two pickups stashed there that require suit uprades that you don't receive until later in the storyline. You need the screw attack (for those pneumatic mega jumps) and the spider ball (and get ready for a long spider track section with one highly annoying part in the middle.)

Two final pickups, clearly marked on a map you can't see, in a sidebar area that you probably forgot existed.

Not too much later, you see this:

And if you're like me, you're really really happy about that.

 

comments

fourhman.com allows registered commenting from TypeKey, VOX, OpenID, LiveJournal and AIM.

    previous entry   next entry      
prev   The Week in Links
10.19.07
  More More Fun with Movable Type.
10.23.07
  next

This entry is tagged: Metroid Spoiler [browse all tags on fourhman.com]

weblog features
>AC Wild World Diary / 28 entries
>Animal Crossing Log / 31 entries
>Farewell to the GameCube / 18 entries
>Farewell to the PS2 / 23 entries
>Gumby Book of Letters / 7 entries
>Our Trip to Korea / 7 entries
>Pokemon LeafNotes / 17 entries
>Pokemon Pearl Journal / 17 entries
>Pokemon Sapphire Diary / 23 entries
>Sam and Max Hit the Road / 26 entries
>Slashdot Comment History / 7 entries
>Smash Brawl Photos / 14 entries

weblog archive
>May 2008
>April 2008
>March 2008
>February 2008
>January 2008
>December 2007
>November 2007
>October 2007
>September 2007
>August 2007
>July 2007
>June 2007
>May 2007
>April 2007
>March 2007
>February 2007
>January 2007
>December 2006
>November 2006
>October 2006
>September 2006
>August 2006
>July 2006
>June 2006
>May 2006
>April 2006
>March 2006
>February 2006
>January 2006
>December 2005
>November 2005
>October 2005
>September 2005
>August 2005
>July 2005
>June 2005
>May 2005
>April 2005
>March 2005
>February 2005
>January 2005
>December 2004
>November 2004
>October 2004
>September 2004
>August 2004
>July 2004
>June 2004
>May 2004
>April 2004
>March 2004
>February 2004
>January 2004
>December 2003
>November 2003
>October 2003
>September 2003
>August 2003
>July 2003
>June 2003
>May 2003
>April 2003
>March 2003
>February 2003
>January 2003
>December 2002
>November 2002
>October 2002
>September 2002
>August 2002
>July 2002
>June 2002
>May 2002
>April 2002
>March 2002
>February 2002
>January 2002
>September 2001
>August 2001
>July 2001
>June 2001
>May 2001
>April 2001
>March 2001
>February 2001
>January 2001
>December 2000
>November 2000
>October 2000
>September 2000
>August 2000
>May 2000
>April 2000
>February 2000
>November 1999
>June 1999
>February 1999
>December 1998
>November 1998
>March 1998
>February 1998
 
Play-Asia.com - Buy Video Games for Consoles and PC - From Japan, Korea and other Regions!

[fourhman.com home] jump to top