Trailer Review: Justice League Heroes


This is supposedly a new trailer for the upcoming Justice League Heroes game (coming for all systems EXCEPT GameCube), but it looks like every other JLH trailer I've seen. Sorry for the crappy screens; I boosted them from the flash version I found on CBR.

Do you think WB has tallied just how much damage they did to their brand by dumping the WB tv network? I mean, they traded on their prior "Warner Bros" brand and logo back when The WB launched, made damn sure that we all associated that classic, ancient shield with the new, hip television network... and now it's gone. When I see that logo now, I've forgotten all about Bugs Bunny and old Bogart movies... I just see a big blinking FAILURE.

Uh oh. Superman just busted through a brick wall and he is way pissed. That is your first sign of trouble, folks. By and large, Supes is a happy guy. When you present him angry and pinched, you're doing something wrong. In this case, that "something wrong" is appealing to X-Men Legends fans.

How much more interesting would it have been to dress him in a confident smirky grin. The kind that says "I just broke through a damn brick wall to find you, purse-snatcher, and you don't have a chance in heck to stand against me."

Bryan Singer, is that you?

Lots of brawler games promise the ability to pick up cars and smash them into baddies, but few deliver. Thanks to the lack of damage on that taxi cab, I'm unfortunately thinking that, once again, you simply won't be able to chuck vehicles at armored super-goons the way you've always dreamt of.

Ice vision? Ice breath? Ice teeth? I'm not sure what's going on here, but it seems to revolve around the most idiotic of all of Superman's powers.

I don't get why people feel the need to trot out the ol' "freezing breath" all the time. Even in the fantastical world of comics, it doesn't make any sense. You can make a case for heat vision - based on his body being a living solar battery - but the ice thing is just silly. This power should have been sent off for good post-Crisis.

In the never-ending quest to give Batman fancy powers that keep him from paling in comparison to the Olympian Gods he holds truck with, here he is summoning a cloud of bats to flap some mook to death.

That room looks awfully bright to have Batman in it, you know?

I like John. But I love Hal. Hal (heck, GUY) should be the easiest unlockable character model swap in video game history.

Judging from the action clips in this sequence, the game is sticking to the animated Justice League version of the Power Ring: it can make shields and shoot blasts and that's it. Bummer. It's the least creative handling of the Ring possible. I want to be slinging up giant boxing gloves and bulldozer scoops.

And what's with all the scowling?!

She kicks high.

The Flash moves so fast, I couldn't even get a proper screenshot of his multiple-enemy-punch trick. I love the skid marks! Here's hoping I can play Flash for the 90% of the game that doesn't take place on Paradise Island.

Hey, somebody who might actually be having fun being a hero! Of course, most of the gaming audience has no idea who you are, Zatanna honey, but I appreciate ya. Now let's go do the Lobotomize Dr. Light mini-game.

Should anybody really have the power to make robots dizzy?

Seriously? No GameCube version?

Nothing here makes me think that the game is raising the bar for super-hero-based-multiplayer-brawler games, but nothing looks so horrendously obnoxious that I instantly hate the whole meal either. I did X-Men Legends and thought it was pretty lousy, but the multiplayer was a rare find. Justice League Heroes at least looks better than that.

Just get Superman to smile and we'll be fine.

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This page contains a single entry by Joe published on October 5, 2006 9:36 PM.

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