Since relocating to homespun Adamsvil, I've found precious little of the big city amusements I used to enjoy. But one country folk activity has gripped me: coelocanth fishing.
Although the rest of the world has a ban on catching coelocanths, Adamsvil has no such conservation efforts. But this is the same town whose Museum devotes an entire wing to crickets and cockroaches, so you can't expect much. Coelocanths are ugly, gigantic prehistoric 80-pound fish-beasts. They greatly resemble every toothy aquatic fish baddie in every underwater video game ever, except these monsters are real.
Here's how we big game hunters in Adamsvil track and catch this rural variety of coelocanth. First, it must be raining. The drizzle seems to encourage them out of their deep water hiding places. Next, it must be late... like, after ten o'clock. What you're looking for is the shadow of one lurking close to the surface. And it's a big shadow; you'll know the beast when you see it. I use the common "Run-'Em-Out" technique: If I see a fish shadow that obviously isn't a coelocanth, I run towards the small fish to scare him back underwater, thereby increasing the odds that a coelocanth will show up once I leave the acre and return again.
Tonight I concentrated exclusively on the Run-'Em-Out tactic for over an hour and a half (from 10:30pm until midnight, when it stopped raining), and I caught 13 coelocanths. I missed catching at least 8 more.
The best part about coelocanth fishing is that each fish is worth 15,000 Bells, making them one of the most valuable objects around to sell. Tomorrow old Nook will be in for quite a surprise when I cash in 13 coelocanths for 195,000 Bells. The Nook clan will be eating coelocanth for weeks to come.