I'm so done with PC games.
They're always buggy, overpriced, system-destructive... and they never work as promised. The whole architecture of the PC game industry needs to be wiped clean and rebooted. Designers ought to be able to come up with compelling, long term games that don't require the latest $2000 machine and $500 video card. Companies ought to be able to get product out the door without requiring patches, updates and fixes a month later. Users ought to be discerning enough so that they stop buying the same damn game over and over again, despite all the problems.
Bit of a downer, that.
That said, I found a new one that I really like. It's cheap, it doesn't need a Pentium 8 to run it, it's brutally hard (yet entirely achievable), has ZERO online multiplayer mode, and it's (almost) an entirely new concept/genre.
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